Structurize

Structurize

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inconsistent constant pool data

LegendaryGeek opened this issue ยท 3 comments

commented

Prerequisites

  • I am running the latest alpha version of Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version:1.16.5
  • Structurize Version: structurize-0.13.191-alpha even tho the jar is not found in the file manager
  • MineColonies Version (if related bug): not certain
  • Related Mods and their Versions:
    here is my pack since aparently alot is wrong and wonky, on version 0.5 for this issue: https://www.curseforge.com/minecraft/modpacks/kenzco-pack-for-friendos

Expected behavior

the server load

Actual behavior

the server says structurize has an inconsistant constant pool data

Steps to reproduce the issue

  1. load (to my knowledge) my modpack linked above on a server
  2. wait for it to load
  3. observe the console as it crashes

Logs

Notes

neither minecolonies, nor structurize appears in my modlist,

Viewers

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commented

I got the same crash reason, but in a singleplayer world. FYI it happened just after sleeping, when I "woke up" from my bed. And now I cannot access my world again (crashes when I load it, right after the 100%, so I guess it's something about rendering?).
I'm reposting my logs here because they appear to be slightly different and might help (or I'm just blind, it happens lol)

Context

  • Minecraft Version: 1.16.5
  • Structurize Version: structurize-0.13.197-alpha
  • MineColonies Version: minecolonies-0.14.259-ALPHA
  • Forge version: 36.1.25
  • Related Mods and their Versions: see client logs

Logs

commented

@Raycoms same as before at:

tagNamePosMap.computeIfAbsent(tagName, e -> new HashSet<>()).add(entry.getKey().offset(getTilePos()));

Might be worth checking all ifaces for lambdas

commented

That fine?