Structurize

Structurize

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Using internal or any optifine shaders breaks structurize building preview render

Z4X4R0FF opened this issue ยท 2 comments

commented

Prerequisites

  • I am running the latest alpha version of Structurize for my Minecraft version.
  • I am running the latest version of OptiFine for my Minecraft version.
  • I am running the latest version of this shader for my Minecraft and OptiFine version.
  • I made sure that this OptiFine issue is not a duplicate of any existing OptiFine issue.

Context

  • Minecraft Version: 1.18.1
  • Structurize Version: 1.0.326-ALPHA
  • OptiFine Version: HD U H4
  • Shaders and their Versions: BSL or internal or any other shaders

Actual behavior and screenshots

2022-01-30_11 39 08
2022-01-19_10 20 50

Steps to reproduce the issue

  1. Create any world
  2. Pick some structure block from Minecolonies (e.g. supply ship)
  3. Place it
  4. Press Esc and look around

Logs

Notes

Also i spotted almost equal bug when i turn shaders off completely, leaving only optifne. When placing supply ship with shaders turned off, the water blocks preview teleports away and stands somewhere above the ship preview.
Also i ve tried to tick on/off some optifine options but this didn't solve issue.
The wrongly placed preview blocks start following player if you press ESC from structurize preview


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commented

1.17 or 1.18 doesn't work with shaders yet, known issue, will get fixed once I have time (cca two weeks from now)

commented

Thanks!