[1.19.2] Mirrored Buildings Previews Roated 180
Sandriell opened this issue · 9 comments
Is there an existing issue for this?
- I have searched the existing issues.
Are you using the latest Structurize Version?
- I am running the latest alpha version of Structurize for my Minecraft version.
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
Minecraft Version
1.19
Structurize Version
1.19.2-1.0.630-RELEASE
MineColonies Version (if related bug)
1.19.2-1.1.158-BETA
Related Mods and their Versions
No response
Current Behavior
When the preview is displayed for a mirrored building, the preview is showing up rotated 180 degrees. This only appears to apply to buildings that are mirrored.
Expected Behavior
Buildings to preview as placed/built.
Reproduction Steps
Build any Minecolonies building mirrored.
Building another building near it.
Preview of existing, mirrored building is rotated 180.
Logs
N/A
Anything else?
No response
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I have the same problem, I tried to install all possible versions of mods (both releases and betas) needed to run the MineColonies on version 1.20, but it didn’t help. Licensed version of Minecraft, no third-party mods are installed except MineColonies, blockui, structurize, domum ornamentum, OptiFine. Don't even know what to do. :(
I downloaded the mods I needed from this modpack for version 1.20 and my problem was solved
https://www.curseforge.com/minecraft/modpacks/minecolonies/files/4638316
, OptiFine.
that is probably part of your problem BTW, and you are probably going to run into more problems later - optifine messes with stuff. Use Rubidium and Oculus
, OptiFine.
that is probably part of your problem BTW, and you are probably going to run into more problems later - optifine messes with stuff. Use Rubidium and Oculus
Well, in my case, the problem was not in Optifine, since I removed Optifine and tried to run mods without it, but the problem still remained. Most likely the problem was with the modification versions. But thanks for the advice.
I am not using Optifine. Instead using Rubidium and Oculus.
Sorry that was more to let them know that optifine was gonna cause them more problems =)
I'm really not sure why is this happening (must be mcol bug imho), tho it shouldn't happen after neoforge port (because of porting changes that will come with it)