Big bug with minecraft 1.20.1 (with shaders)
MediaFoxxx opened this issue ยท 4 comments
Is there an existing OptiFine issue for this?
- I have searched the existing issues.
Are you using the latest Structurize, OptiFine and shader Version?
- I am running the latest alpha version of Structurize for my Minecraft version.
I am also running the latest versions of other mods and shaders that are part of my problem.
Did you ask on Discord?
Minecraft Version
1.20
Structurize Version
1.0.662-BETA
OptiFine Version
HD_U_I6_pre6
Shader Names and Versions
I`ve tried every of those:
BSL_v8.2.05
ComplementaryReimagined_r5.0.1
ComplementaryUnbound_r5.0.1
MakeUp-UltraFast-8.8e
Related Mods and their Versions
blockui-1.20-0.0.84-ALPHA
domum_ornamentum-1.20-1.0.136-BETA-universal
minecolonies-1.20.1-1.1.240-RELEASE
preview_OptiFine_1.20.1_HD_U_I6_pre6
structurize-1.20.1-1.0.648-BETA
tl_skin_cape_forge_1.20_1.20.1-1.32
Forge: 47.2.0
Current Behavior
I can`t understand what is going on, all is moving togather
Expected Behavior
I tried to place any of preview of building in Minecolonies with BuildTool
Reproduction Steps
- Get BoildTool
- Righ click on the ground, choose the building
- Confirm building
Logs
<script src="https://gist.github.com/MediaFoxxx/abcbd120d8eb42ae787dbb02cb770249.js"></script>Anything else?
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