Structurize

Structurize

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Replacing Domum Ornamentum blocks with scan tool not working

Funkle-Pop opened this issue ยท 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest Structurize Version?

  • I am running the latest beta/release version of Structurize for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies/Structurize Wiki or I asked on discord.

Minecraft Version

1.21

Structurize Version

1.0.758

MineColonies Version (if related bug)

1.1.847

Related Mods and their Versions

  1. Neoforge - 21.1.95 (not entirely sure this is what was requested)
  2. BlockUI - 1.0.192
  3. Domum Ornamentum - 1.0.204
  4. All the Mods 10 - 2.25

Current Behavior

I'm trying to use the scan tool to replace certain blocks from the shogun minecolonies style. Whenever I try to replace blocks with ones from the architect's cutter they end up being randomized. For example, I tried replacing a dark oak wood wall with a stripped ebony log wall but instead of my ebony wall it replaced the dark oak wall with sunflowers. I have the necessary blocks in my inventory and I can select them, but after I press select it chooses another random block.

(I also saw a random percentage box in the corner and tried to set it to 0 instead of 100 but it didn't work)

Expected Behavior

I expected it to replace the blocks with the one I selected.

Reproduction Steps

  1. Place the Shogun style supply camp
  2. Use the scan tool to select the entire camp
  3. Use the architect's cutter with a stripped ebony log to make a wall (the issue occurs with anything from the architect's cutter though)
  4. Use the scan tool to show the resources of the supply camp
  5. Find the stripped dark oak wood wall and replace
  6. Scroll to the bottom to find the stripped ebony log from your inventory and select it
  7. It will show a random block that will be used when you press the checkmark

Logs

https://gist.github.com/Funkle-Pop/cc3932481505e216759720515e295312#file-gistfile1-txt

Anything else?

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commented

I confirmed this in a test instance. I was even unable to replace those DO blocks with vanilla blocks via the scan tool. Reloading into the world made the DO blocks completely change (refer to final image)

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