Shaders messing up the "Test-Builds"
Kaspertje opened this issue ยท 4 comments
Minecolonies version
minecolonies-0.10.379-ALPHA-universal.jar
OptiFine_1.14.4_HD_U_F4_pre4_MOD
Shaders
Expected behavior
Minecolonies working with shaders.
Actual behaviour
When placing a building there are no textures on most blocks, they are visable because they have some sort of brown 2d-shadow around them.
This happens with all shaders, I tested a lot of shader options.
Once i turn of shaders, the test-building is perfectly visable.
Steps to reproduce the problem
- Figuring out what the rendering difference is between test-build-blocks and normal blocks.
- Make the test-build-blocks render the same as normal blocks.
- Make minecolonies work with shaders.
Shaders and Optifine are always going to mess up a lot of things in the game.
This is an issue on the shaders end.
@stormbringerGT not 100% right, we should have optifine patch update ready soon
@stormbringerGT can you try latest version? if not working please provide debug log through some paste page like pastebin