
Building outline not kept in a fixed point
Closed this issue ยท 8 comments
Is there an existing issue for this?
- I have searched the existing issues.
Are you using the latest Structurize Version?
- I am running the latest beta/release version of Structurize for my Minecraft version.
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
Minecraft Version
1.21
Structurize Version
1.0.782-1.21.1-snapshot
MineColonies Version (if related bug)
1.1.1069-1.21.1-snapshot
Related Mods and their Versions
Neoforge - 21.1.197
Structure Layout Optimizer - v1.0.10
Tectonic - v3.0.5
Lithostitched - 1.4.11
Current Behavior
Outline for builds in progress isn't in a fixed location- it moves around as I walk
Expected Behavior
Outline should stay fixed to the block border the building takes up
Reproduction Steps
With the latest versions of all mods, neoforge, and Lithostitched (for Tectonic), queue an upgrade of a building and walk around it once the blue outline appears
Logs
<script src="https://gist.github.com/123redonegoat-ops/d9d76baf499c674748b32071c62f50f3.js"></script>Anything else?
No response
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the lines move with your movement and not stay fixed in place
Version: 1.0.781 OK
Version 1.0.782 and foward to 1.0.786 Bad
See also screenshots at ldtteam/minecolonies#11103
I think because the ground no longer hides the bottom part of the rectangle it is impossible to distinguish where the boundry box enters the ground, and this gives the "feeling" of movement (even though it is not; I'm quite confident the box is properly defined and rendered). Effectively, it is an optical illusion. But one that makes it hard to know where the building is being placed!
In another discussion thread there was talk about making the "hidden" part of the box a different color, which might solve the optical illusion part while still providing the benefit of seeing where the underground portion of your build may intersect with buildings above or below you.
The optical illusion also could mess with seeing what is inside of the scan area of the scan tool, by the way, in a similar way to how that gives issues for the build tool
Agreed. I've taken to flying to each corner of my scanned building to get the perspective from that corner before saving.