
Item display stand wipes stack data on pickup
Linguardium opened this issue ยท 1 comments
Itemstack is copied (which would copy the stack count as well, probably should be using stack.copyWithCount(1))
A new ItemStack is created here from the Item, which will have default data (removing enchantments and such).
If the original stack is stored with a count of 1, the stack can be given back to the player upon pickup