[SBW] Superb Warfare

[SBW] Superb Warfare

16.2k Downloads

[Feature Request] Ground-Based Heavy Vehicles Can Smash and Destroy “Less Solid” Blocks on Impact

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commented

Hello SuperbWarfare team!

First of all, I absolutely love this mod. Beyond its outstanding art style and gameplay, I’m a longtime fan of the mcheli mod in older Minecraft versions, which delivers an amazing vehicle experience. Thanks to SuperbWarfare, I can enjoy similarly excellent vehicles in the latest versions!

Feature Proposal:
In mcheli, when driving heavy ground vehicles (such as tanks), if the vehicle charges into certain less-solid blocks—like grass, saplings, and simple wooden fences—those blocks are smashed and destroyed on impact. I think adding a similar mechanic to SuperbWarfare would:

Improve Traversability: Vehicles could power through undergrowth and light obstacles without getting frustratingly stuck, especially in dense forests or beside wooden fences.

Match Intuitive Expectations: A heavy vehicle naturally smashes weaker blocks, emphasizing the difference between traveling on foot and driving.

Enhance Fun: There’s something satisfying and immersive about watching blocks shatter under the force of a charging tank!

If there are concerns about unintended side effects, perhaps this could be an optional, configurable feature (e.g., an on/off toggle or a block whitelist/blacklist).

Whatever, thank you for your outstanding work on SuperbWarfare! I’m excited to see where this mod goes next and would be grateful for any consideration of this feature. 😀

commented

Can't u just check out saves/(your world)/serverconfig/superbwarfare-server.toml

[vehicle]
	#Allows vehicles to destroy blocks via collision
	collision_destroy_blocks = false
	#Allows vehicles to destroy hard blocks via collision
	collision_destroy_hard_blocks = false
	#Allow vehicles to pick up items
	vehicle_item_pickup = true
	#List of entities that can be damaged by collision
	collision_entity_whitelist = []
	#Allows vehicles to destroy blocks via collision like a beast
	collision_destroy_blocks_beastly = false

before u ask?

Also u can add tags to blocks like superbwarfare:soft_collision and superbwarfare:hard_collision by making a datapack in order to allow vehicles to collide more blocks