Supplementaries

Supplementaries

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[❓]: What is supplimentaries doing?

funnycubeguy opened this issue · 7 comments

commented

Your Question

What is it doing with mixins?

Detail

https://pastes.dev/KtAGidWyDs

I noticed it breaks with every performance optimization mod. what is happening here? ty
happens after the 3.0.0 update

commented

"it breaks"
no, they break because of a bug they had and its been verified and confirmed yet wont be fixed in 1.20 as they dont update old versions for some reasons, not even 1.21 aparently
Still next update will use lithium featuretoggle which will toggle that optimization that caused the crash.
I'll say againthis is not supplementaries fault and you should not be opening issues here for this

commented

mods are built for forge or fabric. mohist is a different loader, source code is different. This issue for example is complaining a minecraft class from not being there?? how? because source code is different and not the loader it was built for.
Just use mods, there is literally nothing they cant do

commented

"it breaks" no, they break because of a bug they had and its been verified and confirmed yet wont be fixed in 1.20 as they dont update old versions for some reasons, not even 1.21 aparently Still next update will use lithium featuretoggle which will toggle that optimization that caused the crash. I'll say againthis is not supplementaries fault and you should not be opening issues here for this

which supplementaries commit is that cause for the crash? i want to take a look

commented

oh nevermind i thought you were referring to lithium issue

You are actually using mohist!!!

this mod is for either forge or fabric. wether it works on those loaders is entirely up to them. This is not my issue.

needless to say nobody should ever used those "hybrid" loaders. Just use forge mods! This is precisely why, there WILL be issues as you essentially have 2 competing mod loaders running, clashing and whatnot. The fact that you didnt have before is merely chance or maybe they were just misbehaviors graphical or whatnot

commented

oh nevermind i thought you were referring to lithium issue

You are actually using mohist!!!

this mod is for either forge or fabric. wether it works on those loaders is entirely up to them. This is not my issue.

needless to say nobody should ever used those "hybrid" loaders. Just use forge mods! This is precisely why, there WILL be issues, the fact that you didnt have before is merely chance or maybe they were just misbehaviors graphical or whatnot

mohist yes because it is impossible to run a good server with just mods - over $1000 for a few economy mods and 3 months of development so all big servers use hybrids

commented

mods are built for forge or fabric. mohist is a different loader, source code is different. This issue for example is complaining a minecraft class from not being there?? how? because source code is different and not the loader it was built for. Just use mods, there is literally nothing they cant do

a missing class is strange hmm... it works with any version of supplementaries before 3.0.0. i will ask them ty for the help. well the issue with mods is its so expensive to develop and hard if you want server side mods with guis, gradients, perms, like a full auction house so thats why we use hybrids

commented

mohist is a hack basically, any issue or discrepancy that it has against forge its up to them to fix. Modders know how a headache that is and most just refuse to have anything to do with it.
With the way it is done i know it has so many potential issues as, just like the terribly infamouse optifine, it alters the source code so thats just setting a minefield for modded mixins, a cathastrophe waiting to happen with the right mod and unfortunate enough target