[๐]: Compat cannon boat uses oak planks for boat entity texture, not modded planks
Closed this issue ยท 10 comments
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Version
1.21.1-NEOFORGE
Supplementaries Version
1.21-3.4.4-neo
Moonlight Lib Version
1.21-2.20.7-neo
Describe Issue
should use pale oak planks (vanilla backport) for the boat texture right?
well this one doesn't work, I'll have to check with other mods (this is the only new wood type I have in my pack atm)
also I noticed that the cannon boat uses the pale oak boat as a base texture, whereas the everycompat large boat and furnace boat (boatload compat) use an autogenerated texture which doesn't use the pale oak boat as a base
IIRC, pale_oak was added in the version 1.21.4. so you must have a mod that add pale_oak, does it use "minecraft:pale_oak" or just using the id of the mod with ":pale_oak"?
Alright, can you create a new issue on EveryCompat's github. so i don't forget about the issue regarding the issue with boatload in EC?
very tricky as i cant just use their original renderer (would be ideal), texture or even model. No programatic way exist to get those. I have to re generate from scratch (unless they add the Boat.Type enum and add their texture to the vanilla renderer, the MOST compatible way which NONE of them do for some darn reason). Anyways at least that is working now

