Supplementaries

Supplementaries

127M Downloads

[๐Ÿž]: Client crashes and rendering issues with globes

Blockguy24 opened this issue ยท 6 comments

commented

Before Continuing:

  • Check you are using the latest version of the mods and its dependencies
  • Always include a latest.log if you are crashing
  • Remove known hacky mods such as: Optifine, Fabric API/Connector on forge, and every kind of hybrid server like Mohist and Velocity. None of these are supported. Also try without other lesser usual suspects like Sodium and Lithium.
  • If you are unsure which mod is the culprit.
    Disable all of your mods and enable them 1-2 mods each time to isolate the culprit
  • Confirm that there is no existing issue with a similar description submitted in the list of issues.

Version

1.21.1-NEOFORGE

Supplementaries Version

supplementaries-1.21-3.4.15-neoforge

Moonlight Lib Version

moonlight-1.21-2.23.8-neoforge

Describe Issue

Reproduction and observations

  1. Launch game
  2. Close game
  3. Launch game again, place a globe, it doesn't render the globe part:
Image
  1. Place a sepia globe, the game crashes
  2. While the game is closed, delete dynamic-data-pack-cache and dynamic-resource-pack-cache from the minecraft instance folder
  3. Launch the game again and globes render properly without crashing, but only until you restart the game

Crash Log

latest.log

commented
Image
commented

Interesting, Did you set the mode to "ALWAYS"? the mode, "ALWAYS" is using the old generation for Supplementaries to generate its assets via Moonlight-Lib.

EDIT: Idk if Supplementaries has a config for the dynamic_asset_generation_mode just like EveryCompat

commented

That of course would did but isn't not really a solution

commented

I didn't touch the config, just updated the mods

commented

Me neither, left config as-is in regards to dynamic asset generation

commented

i found the issue