Random invisible Bellows
TheSnowyChickens opened this issue ยท 12 comments
Hi,
As you can see in the screenshot, at a certain PoV your bellows will simply become invisible.
(only the one pointing upwards)
1.16.5
Forge .43
No Optifne
Supple. version: 0.10.1c
- plus ~100 other mods (IE / Thermal / RFTools / &&&)
Oh and a tiny question:
how can they speed up a furnace ? I don't get it somehow. :/
that's a very odd glitch. It's not happening to me so it's another mod doing for sure. I try to put in a possible fix though by making its render shape always stay as 1 block. As for bellows functionality it's really simple, you just place one next to it and power it. it will tick the furnace more often thus making it burn stuff faster. try making a hopper contraption that compares it with a normal one and you'll see that it indeed goes faster. The more bellows you place against a furnace the faster it will go of course. It also depends on the power that bellows are receiving. I have to say that I checked and the code that makes this possible had a tiny bug that wasn't making them go as fast/slow as I wanted so I'll fix it soon. It should still work though, just not with the same speed curve that I wanted
dang it. Odd thing is that I can't seem to replicate it whatsoever. I'll try to see if it's optifine
I did change another thing with the last hotfix. It might have fixed this idk
Unfortunately I don't think I can fix this. I've tried everything I could if that didn't fix it I'm afraid there's nothing more I can do. I still can't replicate this and It seems really odd that it only happens with those since they use the same rendering method as chests and other tile entities in the mod