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Stack overflow from summoning falling ash with BlockState set to snow layer

bldhf opened this issue ยท 4 comments

commented

Was curious if it worked, locked me out of my testing world instead. The crash happened when it landed on another snow layer.

I can't actually put the crash report in a pastebin, as it's too long (since it's a stack overflow, it's just the same thing repeated, like, over 1000 times...)

MC version: 1.19.2

Mod version: 2.2.7

Modpack: All The Mods 8 v0.1.4

commented

Not a feature request or anything, obviously the behavior for non-ash blocks doesn't matter, it just shouldn't corrupt your world

commented

It doesn't corrupt it just crashes as soon as you load as it tries to place itself. I guess I'll kill itself if it's spawned with the wrong block

commented

There is a reason I had to add falling ash as a separate entity. It only works with ash as that's what it was designed to do

commented

Spawning falling ash with an incorrect blocmstat will now invalidate the entiry