[๐]: Wrong Bewitchment hanging sign textures
unoMato opened this issue ยท 6 comments
Before Continuing:
- Always check you are using the latest version of the mods and its dependencies
- Remove known problematic rendering mods such as Optifine, Sodium and others. Do NOT report issues related to said mods
- If you are unsure which mod is the culprit.
Disable half your mods at time until you isolate the culprit - If you have a crash ALWAYS post LATEST.LOG below
- If the issue is about behaviors be sure to consult the WIKI first
Version-Loader
1.20.1-fabric
Supplementaries Version
supplementaries-1.20-2.6.31-fabric
Moonlight Lib Version
moonlight-1.20-2.8.66-fabric
Issue Detail
When Supplementaries is enabled Bewitchment hanging sign textures are wrong when placed in world but correct in players hand and inventory.
Optional Attachment
To Produce
Mods needed
- Patchouli [1.20.1-83-FABRIC]
- Fabric API [0.91.0+1.20.1]
- Pehkui [3.7.11+1.14.4-1.20.2]
- Bewitchment [1.20-6]
- Trinkets [3.7.1]
- Supplementaries [1.20-2.6.31]
- Moonlight [1.20-2.8.66]
- Create world
- Place juniper, cypress, elder and dragons_blood hanging sing
- Notice that they all look same
- Shutdown Minecraft and disable Supplementaries
- Load previous world again to see right textures
Very Likely their issue. Of they aren't adding thsoe textures to vanilla maps right that's what happens
Seems nobody has reported the cause for it, but it's between Terraform and Supplementaries, not Bewitchment. Any mod that uses Terraform Wood API will have their sign textures wrong once Supplementaries is installed; multiple mods using Terraform work fine together.
Supplementaries just calls the vanilla wood to texture map to gw those textures. If mods don't populate those properly it's their issue