[🐞]: Using missing texture 1.19.2
Krimatoria opened this issue · 20 comments
Before Continuing:
- Always check you are using the latest version of the mods and its dependencies
- Remove mod that enhances Minecraft: Optifine, Sodium, others. The issue persists.
- If you are unsure which mod is the culprit.
Disable all of your mods and enable them 1-2 mods each time to isolate the culprit - Confirm that there is no existing issue with a similar description submitted in the list of issues.
Version
1.19.2-FORGE
Supplementaries Version
supplementaries-1.19.2-2.4.19.jar
Moonlight Lib Version
moonlight-1.19.2-2.3.6-forge.jar
Issue Detail
[08Feb2024 02:53:03.661] [Render thread/ERROR] [supplementaries/]: Some mod loaded the Sheets class to early! This causes the banner texture maps to not contain modded patterns. Supplementaries will not attempt to fix..
[08Feb2024 02:53:25.562] [Worker-ResourceReload-6/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:items/globes/globe_chu -- 17469 |
[08Feb2024 02:53:25.589] [Worker-ResourceReload-6/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:items/globes/globe_dausora
[08Feb2024 02:53:03.661] [Render thread/ERROR] [supplementaries/]: Some mod loaded the Sheets class to early! This causes the banner texture maps to not contain modded patterns. Supplementaries will not attempt to fix..
[08Feb2024 02:53:25.562] [Worker-ResourceReload-6/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:items/globes/globe_chu -- 17469 |
[08Feb2024 02:53:25.589] [Worker-ResourceReload-6/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:items/globes/globe_dausora
[08Feb2024 02:53:03.661] [Render thread/ERROR] [supplementaries/]: Some mod loaded the Sheets class to early! This causes the banner texture maps to not contain modded patterns. Supplementaries will not attempt to fix..
[08Feb2024 02:53:25.562] [Worker-ResourceReload-6/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:items/globes/globe_chu -- 17469 |
[08Feb2024 02:53:25.589] [Worker-ResourceReload-6/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:items/globes/globe_dausora
[08Feb2024 02:53:26.594] [Worker-ResourceReload-5/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/windmill -- 17485 |
[08Feb2024 02:53:26.594] [Worker-ResourceReload-2/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/biomancy/mascot_outline 17486 |
[08Feb2024 02:53:26.595] [Worker-ResourceReload-6/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/biomancy/mascot_accent 17487 |
[08Feb2024 02:53:26.595] [Worker-ResourceReload-6/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/bevels 17488 |
[08Feb2024 02:53:26.595] [Worker-ResourceReload-1/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/ornate 17489 |
[08Feb2024 02:53:26.597] [Worker-ResourceReload-5/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/treated_wood 17490 |
[08Feb2024 02:53:26.597] [Worker-ResourceReload-2/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/hammer 17491 |
[08Feb2024 02:53:26.597] [Worker-ResourceReload-4/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/wolf_l 17492 |
[08Feb2024 02:53:26.598] [Worker-ResourceReload-1/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/wolf_r 17493 |
[08Feb2024 02:53:26.598] [Worker-ResourceReload-2/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/wolf 17494 |
[08Feb2024 02:53:26.598] [Worker-ResourceReload-6/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/biomancy/mascot_base
I don't understand) sent a bug report and saw the difference and provided a screenshot. If nothing needs to be done ok) I'm not a developer, I don't understand anything about it.
линии флага нормальные. Мод не добавляет все текстуры флагов для всех возможных шаблонов баннеров, поскольку это было бы невозможно сделать, поскольку моды могут добавлять произвольные шаблоны баннеров по своему желанию.
the flag lines are normal.
The mod does not add all flag textures for all possible banner patterns as that would be impossible to do as mods can add arbitrary banner patterns at will
the flag lines are normal.
The mod does not add all flag textures for all possible banner patterns as that would be impossible to do as mods can add arbitrary banner patterns at will
so that means it's not Supplementaries's problem. it's the other mod problem. because it did not have the flag textures for "banner"? In other words, these errors are more like to be "warnings", aren't they?
@Krimatoria
if I understand MehVahdJukaar correctly, what he meant is the mod not having the required texture which leads to the errors you see in the log.
линии флага нормальные.
Мод не добавляет все текстуры флагов для всех возможных шаблонов баннеров, поскольку это было бы невозможно сделать, поскольку моды могут добавлять произвольные шаблоны баннеров по своему желанию.так что это означает, что это не проблема Дополнений. это другая проблема мода. потому что у него не было текстур флага для «баннера»? Другими словами, эти ошибки больше похожи на «предупреждения», не так ли?
@Krimatoria Если я правильно понимаю MehVahdJukaar , он имел в виду, что мод не имеет необходимой текстуры, что приводит к ошибкам, которые вы видите в журнале.
Ahhh OK))
Баги — это вещи, которые случаются в игре. Журналы есть журналы, так что оставьте их в покое
But the logs allow you to identify errors, some are even marked in red. Not all bugs can be detected only visually. They are visible in the logs.
It's like I'm guilty of something. If there is no problem, then you can close this branch. I don't know English yet and Google often translates words in the wrong interpretation. It's very confusing)
also you got a mod that breaks banner sheets class
I started looking for it all just because I saw this comment...
Баги — это вещи, которые случаются в игре. Журналы есть журналы, так что оставьте их в покое
Вы заставили меня кое-что понять относительно журналов. Я предположил, что мое понимание верное.
Everything is fine) I think we can close this discussion))) It's all right)
Bugs are stuff that happen in-game. Logs are logs so leave them be
You made me realize something regarding the logs stuff. I supposed that my understanding is correct.
working as intended. kind of. those flags have missing textures as i cannot possibly provide a custom texture for each banner pattern that exist that other mod add given these are infinite / undetermined pretty much
также у вас есть мод, который ломает класс баннерных листов
I don't really understand this, but how do I find out which mod breaks?
Disabling mods until it doesn't appear anymore. Or you can ignore as supplementaries actually fixes their mess for them
Отключаем моды до тех пор, пока они больше не появятся. Или вы можете игнорировать их, поскольку добавки на самом деле исправляют за них беспорядок.
270+ mods it will take forever))) But I'll try.
I would recommend you disable all except the library mods.. then you enable 2-4 mods until the problem shows up. From there you can isolate which one of the 4 mods is responsible for the problem.
Я бы порекомендовал вам отключить все моды, кроме библиотечных. Затем вы включаете 2-4 моды, пока проблема не проявится. Оттуда вы можете определить, какой из 4 модов вызывает проблему.
Xelbayria
Oh hello Xelbayria
I'll try)
I found it 🔥🔥🔥🔥🔥🔥🔥🔥🔥 @Xelbayria @MehVahdJukaar
Adding Immersive Engineering created an error. But with a separate test, this does not occur yet. I'm still looking:[Render thread/ERROR] [supplementaries/]: Some mod loaded the Sheets class to early! This causes the banner texture maps to not contain modded patterns. Supplementaries will not attempt to fix...
[12Feb2024 17:15:13.361] [Worker-ResourceReload-6/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/windmill
[12Feb2024 17:15:13.362] [Worker-ResourceReload-3/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/bevels
[12Feb2024 17:15:13.362] [Worker-ResourceReload-4/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/ornate
[12Feb2024 17:15:13.363] [Worker-ResourceReload-6/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/treated_wood
[12Feb2024 17:15:13.363] [Worker-ResourceReload-1/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/hammer
[12Feb2024 17:15:13.363] [Worker-ResourceReload-1/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/wolf_l
[12Feb2024 17:15:13.363] [Worker-ResourceReload-4/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/wolf_r
[12Feb2024 17:15:13.363] [Worker-ResourceReload-0/ERROR] [ModernFix/]: Using missing texture, unable to load supplementaries:entity/flags/immersiveengineering/wolf
I did a separate test purely with Immersive Engineering + The supplements and it causes these errors when adding Engineering.
[12Feb2024 17:21:33.784] [Worker-Main-5/ERROR] [net.minecraft.client.renderer.texture.TextureAtlas/]: Using missing texture, file supplementaries:textures/entity/flags/immersiveengineering/windmill.png not found
[12Feb2024 17:21:33.787] [Worker-Main-7/ERROR] [net.minecraft.client.renderer.texture.TextureAtlas/]: Using missing texture, file supplementaries:textures/entity/flags/immersiveengineering/bevels.png not found
[12Feb2024 17:21:33.789] [Worker-Main-2/ERROR] [net.minecraft.client.renderer.texture.TextureAtlas/]: Using missing texture, file supplementaries:textures/entity/flags/immersiveengineering/ornate.png not found
[12Feb2024 17:21:33.794] [Worker-Main-1/ERROR] [net.minecraft.client.renderer.texture.TextureAtlas/]: Using missing texture, file supplementaries:textures/entity/flags/immersiveengineering/treated_wood.png not found
[12Feb2024 17:21:33.795] [Worker-Main-7/ERROR] [net.minecraft.client.renderer.texture.TextureAtlas/]: Using missing texture, file supplementaries:textures/entity/flags/immersiveengineering/hammer.png not found
[12Feb2024 17:21:33.797] [Worker-Main-3/ERROR] [net.minecraft.client.renderer.texture.TextureAtlas/]: Using missing texture, file supplementaries:textures/entity/flags/immersiveengineering/wolf_l.png not found
[12Feb2024 17:21:33.797] [Worker-Main-3/ERROR] [net.minecraft.client.renderer.texture.TextureAtlas/]: Using missing texture, file supplementaries:textures/entity/flags/immersiveengineering/wolf_r.png not found
[12Feb2024 17:21:33.799] [Worker-Main-2/ERROR] [net.minecraft.client.renderer.texture.TextureAtlas/]: Using missing texture, file supplementaries:textures/entity/flags/immersiveengineering/wolf.png not found
Today is a good day) I was able to reproduce the appearance of errors in the log with these mods. Now it remains to find the mod that does this with textures)
endofherobrine-1.19.2-1.0.7.1.jar
Fastload-Reforged-mc1.19.2-3.4.0.jar
EndlessBiomes 1.4s - 1.19.2 (Server-friendly).jar
biomancy-forge-1.19.2-2.3.1.0.jar
Lazy DataFixerUpper(LazyDFU) [FORGE]
L_Enders_Cataclysm-1.90 tongue fixed-1.19.2.jar
born_in_chaos_[Forge]1.19.2_1.10.1.jar
Quark-3.4-418.jar
AutoRegLib-1.8.2-55.jar
gardens-of-the-dead-forge-2.0.1.jar
architectury-6.5.90-forge.jar
ImmersiveEngineering-1.19.2-9.2.3-167.jar
aether-1.19.2-1.2.0-forge.jar
citadel-2.1.4-1.19.jar
geckolib-forge-1.19-3.1.40.jar
embeddium-0.3.0+mc1.19.2.jar
embeddiumplus-1.19.2-v1.2.4.jar
textrues_embeddium_options-0.1.1+mc1.19.2.jar
rubidium-extra-0.4.19+mc1.19.2-build.105.jar
supplementaries-1.19.2-2.4.19.jar
moonlight-1.19.2-2.3.6-forge.jar
modernfix-forge-5.13.0+mc1.19.2.jar23.
A relationship with one error was found.
[08Feb2024 02:53:03.661] [Render thread/ERROR] [supplementaries/]: Some mod loaded the Sheets class to early! This causes the banner texture maps to not contain modded patterns. Supplementaries will not attempt to fix..
It's all about The Aether mod. The error goes away if you remove The Aether.
endofherobrine-1.19.2-1.0.7.1.jar
Fastload-Reforged-mc1.19.2-3.4.0.jar
EndlessBiomes 1.4s - 1.19.2 (Server-friendly).jar
biomancy-forge-1.19.2-2.3.1.0.jar
Lazy DataFixerUpper(LazyDFU) [FORGE]
L_Enders_Cataclysm-1.90 tongue fixed-1.19.2.jar
born_in_chaos_[Forge]1.19.2_1.10.1.jar
Quark-3.4-418.jar
AutoRegLib-1.8.2-55.jar
gardens-of-the-dead-forge-2.0.1.jar
architectury-6.5.90-forge.jar
ImmersiveEngineering-1.19.2-9.2.3-167.jar
aether-1.19.2-1.2.0-forge.jar
citadel-2.1.4-1.19.jar
geckolib-forge-1.19-3.1.40.jar
embeddium-0.3.0+mc1.19.2.jar
embeddiumplus-1.19.2-v1.2.4.jar
textrues_embeddium_options-0.1.1+mc1.19.2.jar
rubidium-extra-0.4.19+mc1.19.2-build.105.jar
supplementaries-1.19.2-2.4.19.jar
moonlight-1.19.2-2.3.6-forge.jar
modernfix-forge-5.13.0+mc1.19.2.jar23.
curios-forge-1.19.2-5.1.6.1.jar
cumulus_menus-1.19.2-1.0.0-forge.jar
But in a clean build of such mods, this error is not present when adding it, which means that something else is affecting it. I'm looking for.
Reproducing error: [Render thread/ERROR] [supplementaries/]: Some mod loaded the Sheets class to early! This causes the banner texture maps to not contain modded patterns. Supplementaries will not attempt to fix...
- supplementaries-1.19.2-2.4.19.jar
- moonlight-1.19.2-2.3.6-forge.jar
- ImmersiveEngineering-1.19.2-9.2.3-167.jar
- aether-1.19.2-1.2.0-forge.jar - [Adding it creates an error, combined with Immersive Engineering]
- cumulus_menus-1.19.2-1.0.0-forge.jar
- curios-forge-1.19.2-5.1.6.1.jar