Supplementaries

Supplementaries

82M Downloads

"Buff Villager" Golem Config Option

burghenby opened this issue ยท 3 comments

commented

Hi there,

I searched and searched to see if this was a config option and didn't see it either in-game or in the wiki (it even took me searching Google to figure out that this came from this mod to begin with) so if there is, in fact, a config for this that I missed, I apologize.
2024-02-16_00 49 24

Would it be possible to get a config option to adjust/disable the buff villager replacing iron golems? I had one spawn (replace?) a golem when I left a village briefly and it startled the living daylights out of me. I'm not super keen changes that I'm not aware of/consent to and though I know now that this can happen, I have no knowing how often it can or any control over whether it will or not which is not a comfort to me.

I am also open to making a datapack for this, but I am very new to making datapacks and have no idea how to adjust/disable this fellow with a datapack, especially since I have no idea how they come into existence since there is not a config option or any documentation in the wiki.

Mod Loader: Forge 43.3.0
Game Version: 1.19.2
Mod Version: 2.4.12

commented

you can just replace its texture with the normal one with a texture pack
reason there is no config or documentation is because its an easter egg that happens very rarely

commented

I've never made a texture pack, but judging by a resource pack I downloaded it looks like they follow the same logic. Therefore, I will need to obtain the original iron golem texture and place it in the same place with the same name as where the buff golem is in your mod?

commented

+1 to the config option considering it conflicts with any EMF/CEM modification to iron golems...