[BUG]Incompatibility with Iris & Oculus Flywheel Compat
gthyhyjhg opened this issue · 2 comments
Describe the bug
When im using Iris & Oculus Flywheel Compat with Create and Table top craft on version 1.19.2 (everything is a last version), my chees figures turns really black. I think its because of oculus optimization thing and its trying to optimize the chess polygons
To Reproduce
Steps to reproduce the behavior:
1.Install 1.19.2 with forge 43.3.7
2.Install Create, Iris & Oculus Flywheel Compat, Table Top Craft (all last version)
3.Try to put a chess figure somewhere
This is with shaders on or off?
And does this happen with iris/oculus by itself, or only when the flywheel compat mod is also present?
Iris/Oculus sorta can’t really make any attempt to optimize TTC’s models, since they’re not rendered in the same way as anything in the base game (which is also why it would break with shaders on, but it should also switch to a method of rendering them which is closer to how chests are rendered when shaders are on)
This is with shaders off. When the shaders on its just really laggy but u can see the textures of chess models. And this bug applies only when Oculus Flywheel Compat presented
This is with shaders on or off?
And does this happen with iris/oculus by itself, or only when the flywheel compat mod is also present?
Iris/Oculus sorta can’t really make any attempt to optimize TTC’s models, since they’re not rendered in the same way as anything in the base game (which is also why it would break with shaders on, but it should also switch to a method of rendering them which is closer to how chests are rendered when shaders are on)