Tardis chunks showing in the overworld with the Distant Horizons mod
Dragon36man opened this issue ยท 6 comments
Issue description
when using Tardis refined on a server with Distant Horizons client side the fake chunks display the chunks that represent the Tardis's interiors resulting in a mass of chunks appearing as massive cliffs of stone near spawn.
Steps to reproduce
Enter your taidis then, exit your tardis, look towards 0 0 and you will see it if 0 0 is rendered with Distant Horizons fake chunks.
Minecraft version
1.19.2 (Latest)
Mod Loader Platform type
Forge
Mod Loader version
Forge 43.3.5
Tardis Refined version
v1.0
Other relevant versions
using Distant Horizons Ver 2.0.1 with the mod is the main issue.
modpack that I am using is linked here https://modrinth.com/modpack/more-minecraft-with-tardis-refined
Attach the relevant crash report file or log file: (Don't know how to find a crash report file? See the Minecraft Wiki Tutorial
No response
Haven't heard much back from this. If you've created an issue with them, feel free to reopen this.
Seems on the server in order to clear the glitched chunks just explore where the glitched chunks are and they go away until you enter a tardis again but it only shows in and around the area of 0,0.
It is mostly a visual bug between distant horizons and tardis refined. Kinda like overlaping maps or data showing both at the same time. While not really affecting anything else
I feel this may be something you would need to take up with them, we will investigate this incase there is something strange we do but other than creating dynamic dimensions - we shouldn't be doing anything to upset chunks like that