TARDIS Refined

TARDIS Refined

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second unreachable console switch hitbox inside of another switch on Toyota console model

J0riUnderscore opened this issue ยท 2 comments

commented

Issue description

flying the tardis while using the Toyota console model, at the time of the bug I was using the violet variant but looking at the switch hitboxes on other variants of Toyota shows the same placements and would assumedly result in similar issues. while in flight and having to do the switch mini game there was one unreachable switch that I could not press for the mini game. Turning on hit boxes with f3+b I saw the switch that I couldn't reach was inside of the GPS switch, I was able to mouse over it to see its icon but for some reason attempts to press it wouldn't work, keeping it in its critical state.

2024-05-10_21 44 01
2024-05-10_21 45 48

Steps to reproduce

  1. get a tardis
  2. change it to toyota model
  3. press f3 and b together to observe the clipping switch hit-boxes
  4. fly the tardis
  5. when playing the mini game that requires the player to hit switches, when the bugged switch becomes one of the switches needed to be pressed, pressing the bugged switch won't do anything, and will progress to its critical state despite players attempted intervention.

Minecraft version

1.20.2 (Latest)

Mod Loader Platform type

Fabric

Mod Loader version

fabric loader version 0.15.11-1.20.2

Tardis Refined version

v2.0

Other relevant versions

other mods installed at the time of the observed bug:
jei-1.20.2-fabric-16.0.0.2
Xaeros_Minimap_24.1.1_Fabric_1.20.2

Attach the relevant crash report file or log file: (Don't know how to find a crash report file? See the Minecraft Wiki Tutorial

No response

commented

another note is that after this I tried flying with the crystalline console and the console kept sparking in the same area I was having problems with the original bug but looking at hit boxes couldn't find any hidden or broken switches on the console and every mini game switch was pressed.

commented

Hello, thanks for bringing this issue to our attention - we thought we fixed all the placements with our BlockBench Plugin but it seems some have fallen through the net