TARDIS Refined

TARDIS Refined

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Time vortex Rendering issues

talkinglock opened this issue ยท 2 comments

commented

Issue description

In the time vortex, during dematerialization or rematerialization 2 Tardis's can be seen. a regular Tardis, and a "ghost" Tardis.

Image
(imagine taken in during demat)

Additionally, sometimes when opening the scanner during vortex flight after demat, the demat animation plays (the vortex appears around the Tardis) even though the Tardis is already in flight

Tested with and without Sodium/Indium, same result.

Steps to reproduce

1.Get a Tardis
2.Dematerialize
3.View scanner
4.Observe

Minecraft version

1.20.1

Mod Loader Platform type

Fabric

Mod Loader version

Fabric 0.16.10-1.20.1

Tardis Refined version

v2.1.3

Other relevant versions

No response

Mod List

ad_astra-fabric-1.20.1-1.15.19
botarium-fabric-1.20.1-2.3.4
create_jetpack-fabric-4.3.0
create-fabric-0.5.1-j-build.1631+mc1.20.1
fabric-api-0.92.3+1.20.1
fabric-language-kotlin-1.13.0+kotlin.2.1.0
fabric-tardis_refined-mc1.20.1-v2.1.3
immersive-portals-3.3.7-mc1.20.1-fabric
indium-1.0.27+mc1.20.1 (TRIED WITHOUT)
interiors-0.5.6+fabric-mc1.20.1-build.104
modmenu-7.2.2
Regeneration-v1.20.1-42.1.0-fabric-42.1.0
resourcefulconfig-fabric-1.20.1-2.1.2
resourcefullib-fabric-1.20.1-2.1.29
sodium-fabric-mc1.20.1-0.5.3 (TRIED WITHOUT)
Steam_Rails-1.6.9+fabric-mc1.20.1
YetAnotherConfigLib-3.6.2+1.20.1-fabric
Zoomify-2.14.2+1.20.1

Please confirm that you have searched existing issues in the repo.

  • Yes, I have checked all open issues and am aware my issue will be closed if it is a duplicate of another

Please confirm that if your issue is related to rendering, that you have tested without the following before testing; (Shaders, Optifine, Rubidium, embeddium, Sodium)

  • Yes, I have done testing without these mods before reported a rendering issue or my issue does not relate to rendering

Attach the relevant crash report file or log file: (Don't know how to find a crash report file? See the Minecraft Wiki Tutorial

latest.log

commented

Thanks, I'll take a look into this