Lithium incompatibility on entity collisions
BoredBrownBear opened this issue ยท 2 comments
Issue
Taterzens aren't able to detect nearby player entities, so they don't look or send messages to the player. They can still detect hostile mobs.
Steps to reproduce
Install Lithium
Workaround
Set lithium.properties to mixin.entity.collisions=false
With that, I'm assuming the issue lies here in TaterzenNPC.java, where the code is incompatible with Lithium's optimization.