Quantum Armor is completely bypassed by Age of Exile damage
marximpotato opened this issue ยท 2 comments
Describe the bug:
When Age of Exile is installed with TechReborn, the different types of RPG damage (elemental, fire, water, etc.) are not recognized by the armor as damage, so you take damage like you're not wearing any armor.
Steps to reproduce the behavior:
- Install Age of Exile and TechReborn on the same world
- Give yourself quantum armor
- Take damage and realize that the armor is useless
Environment (please complete the following information with the version):
- Minecraft: [1.16.3]
- Mod Loader: [fabric]
Additional context
I think the armor just isn't recognizing of Age of Exile damage as damage, and subsequently doesn't lose any energy to protect the user against the damage.
Can you check with latest RC (RebornCore-1.16-4.7.0+build.126.jar) & TR (TechReborn-1.16-3.8.0+build.205.jar), please?