Tech Reborn

Tech Reborn

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Changing the Energy System does not change the in-game unit at all

KonSola5 opened this issue ยท 3 comments

commented

Describe the bug
When you change the energy unit from E to something else, the mod's tooltips still say "E".
This may be due to hardcoding "E" in various places throughout the mod.

Steps to Reproduce
Steps to reproduce the behavior:

  • Open /minecraft/config/reborn_core/misc.json.
  • Change the "Selected Energy System" to "EU".
  • Start up the game.
  • Notice that all tooltips still say "E" instead of "EU".

Screenshots
config
game

Environment (please complete the following information with the version):

  • Minecraft: 1.20.1
  • Tech Reborn: 5.8.7

Logs
None.

Additional context
This change would be beneficial if someone would decide to change the mod's default "E" as the displayed unit to "EU" or ":zap:" for consistency with Modern Industrialization/Ad Astra.

commented

It even says possible values E. You cannot switch between energy systems anymore that way a 1.12 and prior feature

commented

The two changes possible:
Either:

  • remove the config altogether,
  • or un-hardcode the "E" string and instead pull the string from the translation/aforementioned config.

(The unit would be still functionally the same TR Energy)

commented

TR only supports one energy system atm, this config value is a left over from when it used to support others such as EU.