Auto Crafting Table making Fireworks without consuming Gunpowder/Paper
akrauze opened this issue ยท 5 comments
Describe the bug
Auto Crafting Table making Fireworks without consuming Gunpowder/Paper.
Steps to Reproduce
Steps to reproduce the behavior:
- Place a Auto Crafting Table connected to power
- Place a ANY storage (vanilla chest works same way as TR Storage)
- Setup Auto Crafting Table to output to the storage
- Place two Paper and 2,4 or 6 Gunpowder on the proper configuration
- Auto Crafting Table makes Fireworks without consuming neither Gunpowder nor Paper.
Screenshots
video
Environment (please complete the following information with the version):
- Minecraft: 1.21.1
- Mod Loader: Fabric
Logs
No relevant logs
Additional context
Mod List: Tech Reborn (233564), Reborn Core (237903), Cupboard (326652), FallingTree (349559), Connectivity (470193), Portable Mobs (503922), Ender Dragon Egg Respawn (Fabric) (832446), Respawning Structures[Forge/Fabric] (969937), AutoModpack (k68glP2e), Trinkets (5aaWibi9), Elytra Slot (mSQF1NpT), Towns and Towers (DjLobEOy), Scarecrows' Territory (1RaTTUPz), YetAnotherConfigLib (YACL) (1eAoo2KR), Comforts (SaCpeal4), Clumps (Wnxd13zP), Custom Mob Spawns (PHfxYsDH), Cloth Config API (9s6osm5g), WTHIT (6AQIaxuO), Artifacts (P0Mu4wcQ), Concurrent Chunk Management Engine (Fabric) (VSNURh3q), SuperMartijn642's Core Lib (rOUBggPv), Cristel Lib (cl223EMc), Almanac (Gi02250Z), Mod Menu (mOgUt4GM), Advanced Backups (Jrmoreqs), ImmediatelyFast (5ZwdcRci), Additional Enchanted Miner (jhxX1zVW), FerriteCore (uXXizFIs), Forge Config API Port (ohNO6lps), Hold That Chunk (LXJlc5WJ), Item Collectors (y9vDr4Th), Architectury API (lhGA9TYQ), Lightweight Inventory Sorting (JrrZfsph), SuperMartijn642's Config Lib (LN9BxssP), Clock HUD (58HcosC7), Fabric API (P7dR8mSH), Rebind Narrator (qw2Ls89j), bad packets (ftdbN0KK), Carry On (joEfVgkn), Xaero's World Map (NcUtCpym), Open Parties and Claims (gF3BGWvG), FPS - Display (DIlqwRFH), Anvil Never Too Expensive (TEOa2X8B), Scalable Cat's Force (zr0QMQMo), Xaero's Minimap (1bokaNcj), Alternate Current (r0v8vy1s), spark (l6YH9Als), Let Me Despawn (vE2FN5qn), Simple Copper Pipes (9r4ZkgSN), Lithium (gvQqBUqZ), Neruina - Ticking Entity Fixer (1s5x833P), Iris Shaders (YL57xq9U), Stack to Nearby Chests (HtGckJVc), Debugify (QwxR6Gcd), ModernFix (nmDcB62a), Roughly Enough Items (REI) (nfn13YXA), Wormhole (Portals) (6nHZTTjQ), Tesseract (OUhp5O2m), Sodium (AANobbMI)
Thank you for reporting this bug.
You can download a preview build to fix it:
https://github.com/TechReborn/TechReborn/actions/runs/12976094682
(Download Artifacts and unzip the TechreBorn-5.12.3.jar)
Currently 1.21.4 is still in beta version. If you encounter any problems, please raise an issue.
This can be reproduced in 1.21.4 SP with only Fabric API, CoreReborn and TechReborn.
That seems a major limitation that unless I'm missing something should be quite simple (not very elegant) to resolve....
List<Ingredient> ingredients;
if(recipe instanceof SpecialCraftingRecipe) {
ingredients = getSpecialRecipeIngredients((SpecialCraftingRecipe) recipe);
} else {
ingredients = recipe.getIngredientPlacement().getIngredients();
}
With all the Special Recipes this probably should belong on a helper/utility class.
private List<Ingredient> getSpecialRecipeIngredients(CraftingRecipe recipe) {
List<Ingredient> ingredients = new ArrayList<>();
if(recipe instanceof FireworkRocketRecipe) {
for(i = 0; i < 4; i++) {
var itemStack = inventory.getStack(i);
if(itemStack.isOf(Items.GUNPOWDER)) {
ingredients.add(Ingredient.ofItem(Items.GUNPOWDER));
} else if (itemStack.isOf(Items.PAPER)) {
ingredients.add(Ingredient.ofItem(Items.GUNPOWDER));
} else if (itemStack.isOf(Items.FIREWORK_STAR)) {
ingredients.add(Ingredient.ofItem(Items.FIREWORK_STAR));
}
}
}
return ingredients;
}