Retrogen
Prospector opened this issue ยท 11 comments
For ores and rubber trees. Would be good to get this in before the big release.
The way I have done it will "break" all current worlds, there will just be twice as much ore.
Hmm is there any other way we could implement a machine or something to get ores for people in existing worlds? Could be defaulted to off.
I have an idea or 2 for fixing retro gen, ill let you know on ts later. It's too complicated to explain here.
Adding a command to do it would be easier, less laggy, and you could say what would regen. And it would not break existing worlds
The command will take a radius (in chunks) then you can define what ores/world features are regened, I may rewrite the ore gen to allow more config controls over it.
Hmm perhaps we should move the ore configs to a separate file then. They already take up like half the document.