Move to JSON files
modmuss50 opened this issue ยท 10 comments
This needs to be done at some point. Even if json destroyer exports them. At the moment RP devs cannot customise the blocks to their full ability.
Im not sure what the best practices on json files are. If people could post examples / ideas in the comments. This most likely wont happen until I have finished my exams, unless someone else wants to undertake the conversion.
I think you have multiple machine side textures in your assets, for example Gregtech's and Tier 1's, those could use the same png in the model. I could post a json as an example soon.
I know a bit about this. Also that is intentional, so that resource pack authors could make different tier machines look different.
@ProfessorProspector ah right, that's kind of sensible. But with jsons we can define any texture on any side on any model anyway :)
Machines are done in the world, inventory blocks needs fixing. Then the rest of the blocks need moving over.
@modmuss50 when you register inventory variants it needs to be in preinit or they will not bake.