Unify ids
Prospector opened this issue ยท 9 comments
Currently there's some that are techreborn:techreborn.block
and some that are techreborn:block
Will be fixed in 1.11.
Worst case scenario you may need to replace some of the machines and even
that seems a very unlikely
On 20 Oct 2016 4:05 p.m., "Martin" [email protected] wrote:
I would like to upgrade my world but hope v1 to v2 does that smoothly as
well :Dโ
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tried a jenkins build to test v2 a little but can't start it at the moment, I think I have to wait a little longer :) I build an Serverpack around TechReborn and other nice mods and yeah it's far from done (I use MT a lot for it :D) so I'm really excited to play more with it :D
v2 will NOT break worlds, I dont see a NEED for this change and it will only happen if 1.11 is enough to break other mods that worlds will not be updating anyway.
v2 is not ready yet, I cannot even place any of the blocks in dev without crashing, soon though.
I would like to upgrade my world but hope v1 to v2 does that smoothly as well :D
I wanted to chime in with a handful of things we noticed when we tried to throw build 80 (2.0) into an existing world. I realize this is still a work in progress and these things may already be known:
All plates from plate:11 or so increased by 1 to make room for a new plate
ingot:20 (used to be advanced alloy ingot) is now a placeholder.
TR machines don't seem to be RF capable anymore.