Crash with Cardinal Components Entity
SilverAndro opened this issue ยท 8 comments
Environment:
- Fabric 1.16.5
- Single player tested personally, original crash report seems to be dedicated
Mods:
- Fabric API 0.32.5
- RPGStats 3.2.4
- Terra 5.1.0-BETA
Attempting to load a world yields a crash similar to this one initially provided to me
I'm not familiar with CCA's internals, but it seems like entities might be being created before CCA can properly bootstrap itself, hence the combination of missing classes and invalid stack, however that's just a guess
What's a minimal reproducible example for this? Meaning, how can I reproduce this with the minimal amount of mods loaded?
Ill attempt to create an example mod that can replace RPGStats in this example
Yep, CCA is backed by custom ASM
Theres also some missing class exceptions for CcaBootstrap, which is a core class which definitely shouldn't be missing
Ill attempt to create an example mod that can replace RPGStats in this example
you don't need to do that, I just want to know do I need RPGStats loaded, or can I just load their test mod?
I was unaware they had a test mod, yes that crashes, and much faster (the game window doesn't have a chance to appear)
Test mod (+ API, as its not bundled) crashes with this on launch
I'll try and fuck around with it later & maybe submit an issue report on their end linking to this.
Just tested to verify, this is indeed caused by us shading a newer version of ASM for internal use and forgetting to relocate. This is fixed in 01d1692