Hunger depletes but then regenerates on client only on peaceful difficulty
alcatrazEscapee opened this issue ยท 0 comments
To reproduce:
- Turn on peaceful
- Give a potent hunger effect
- Observe hunger will dip down, then appear to regenerate, while remaining low (client thinks the hunger is high / regenerating, server does not)
Desired behavior:
- With
enablePeacefulDifficultyPassiveRegeneration = false
(default), hunger should decay. - With
enablePeacefulDifficultyPassiveRegeneration = true
, hunger should not decay noticeably.
This is due to a vanilla bug: MC-219083