TerraFirmaCraft

TerraFirmaCraft

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Near death and hunger full leads to dehydration.

DavidTriphon opened this issue ยท 1 comments

commented

Current version: 0.14.1.53

Steps to reproduce:

  1. reduce hunger so that it's not entirely full
  2. harm character to near death
  3. make sure character is entirely quenched of thirst
  4. Fill hunger by eating

Expected result: eating should not lead to death.

Actual Result: thirst begins rapidly declining. If thirst is already low, player will begin to die of dehydration.

This is counter-intuitive to the idea of "eating will heal me", because eating inevitably causes pain and then player death.

commented

Possible fix: As the player heals, also make hunger deplete, so the player can recognize that they need water as well before it uses it up too much. This may have the problem of drastically increasing the amount of food required to fully heal.