
Improvements to the performance of biological AI/entities
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The AI logic of the animal is stuttering, accounting for 6.18 milliseconds per tick on the 14600k host
And the basic entity NBT is saved, without conditional filtering, resulting in unlimited entity selection, and a large number of /kill are used, resulting in an extremely long time to save NBT entities (14600k hosts use 20.7 milliseconds per tick to save)
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