powder snow generation in frozen ocean seems to have persisted after fix in niche scenarios
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I mean I guess the first one could be fixed if we want to restrict the height powder snow can generate at to above water level? But I'm not too bothered by it. The second just looks like typical vanilla carver behavior
I mean I guess the first one could be fixed if we want to restrict the height powder snow can generate at to above water level? But I'm not too bothered by it. The second just looks like typical vanilla carver behavior
my main issue with the power snow in the water is it leaves a glitchy after effect.

