Armor metal unit amount does not decrease as armor durability decreases
DavidTriphon opened this issue ยท 0 comments
Describe the bug
Make sure to include:
- What did you expect to happen?
I expected the metal unit amount to decrease as the armor took durability hits
- What actually happened instead (i.e. what was the bug)
the armor keeps the metal unit amount equal to the base creation cost, and it never changes
- If it was a crash, upload the full log file (
latest.log
)
no crash
- If they would help to explain the issue, include screenshots
Freshly crafted, undamaged helmet
Almost entirely used, destroyed helmet
results in 600 units of original metal
To Reproduce
- Craft a piece of metal armor.
- Check the melt value.
- The value should be equal to the amount of units put in (it is).
- Damage the armor by repeatedly taking damage while wearing it.
- Check the melt value.
- The value should be less than the amount of units put in (it's not).
Meta Info
- TFC Version: 0.23.8.75
- Were any other mods included? Can you reproduce it without these other mods?
JEI, JMap, WAILA - If necessary, what other mods (including versions) MUST be present to experience the bug?
did not test