Trees can be grown using bonemeal
Claycorp opened this issue ยท 2 comments
Trees grow with bonemeal again because someone used a value for debugging and forgot to change it back.
Instead of messing with these values all the time just add a debug config check to things that need debugging, That's what it's there for.
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It was never changed. Fruit Trees' sapling ever since i made then always accepted bone meal. We let it that way because:
- In classic there was no sapling state (as soon as you planted it it grew to first trunk state)
- You can move saplings this way if you planted it in a wrong place, and to match classic you can use a bonemeal to get to the first stage. Although this can be changed for a fertilizer or something to be more believable than "bone dust".
edit:
Oh, you mean normal trees too. I quickly saw that in discord and tho that was for fruit trees only.