FallableBlocks destroy LooseItems doesn't appear to work.
UnlimatedStone9 opened this issue ยท 1 comments
Describe the bug
Make sure to include:
- What did you expect to happen?
This feature (on by default) to destroy dropped items.
# If true, fallable blocks (ie: dirt, stone) will never destroy loose items. B:disableFallableBlocksDestroyLooseItems=false
- What actually happened instead (i.e. what was the bug)
Doesn't destroy dropped items.
Meta Info
- TFC Version: 1.12.2-29.5.120
Found out the cause. It is a bit conditional, since it pushes around entities, only when the item is blocked from moving away it is then destroyed it seems.
Actually, it seems to be a condition i did for applying damage only if block fall from at least 2 blocks tall (since it would be annoying to receive too little damage from a lot of blocks in a cave in), fixed in dev.