No energy capability returned on EnumFacing null when machine is paused
DrManganese opened this issue ยท 2 comments
When looking at an ElectricTileEntity that is paused The One Probe doesn't show an energy bar. This is because TOP gets the tile's capability with a facing of null, which defaults to north in your code when paused, thus not returning the capability.
Would it be possible to change the logic to make sure the capability is always returned on facing = null?
Same thing happens when the side that null defaults to has its energy interaction disabled. Items/fluids capabilities show the same behavior.