[Bug] Tesseract sometimes loses channel
ThePixelbrain opened this issue ยท 2 comments
Version Info
- Minecraft, 1.12.2
- Tesseract, 1.0.34
Description of the Bug
Sometimes the Tesseract resets itself and loses its channel, stopping all energy transfer. I haven't been able to understand when or why it happens, since it only happens occasionally. I experienced it with two tesseracts. One is connected to a Leadstone Fluxduct and a Industrial Foregoing machine. The other one is just connected to Leadstone Fluxducts, which connect to a Industrial Foregoing machine.
It seems to be only happening after world or chunk loads. (The chunks are permanently loaded chunks in the overworld)
Steps to Reproduce
- Place down Tesseract
- Configure frequency and set to receive only
- Connect Leadstone Fluxducts
- Connect a Industrial Foregoing machine (tested with Bioreactor and Mob Duplicator)
Additional notes
The logs didn't show anything relevant. I'm uncertain if this has anything to do with Industrial Foregoing machines, but I experienced the issue with them. This could be a coincidence.
Same happens on 1.19.2. happens with energy, and liquid. It seems to be totally random, no matter of what mod the block that's connected to the thesseract belongs to.
I fixed a bug now in version 1.0.36 where the data of the last placed tesseract in a save could be overwritten when a new tesseract is placed after loading a save. This would only become visible after then, again, saving and reopening the save.
I assume this is what you were experiencing, if you still encounter the issue with the updated version, let me know of course.
Thank you for reporting the issue!