Tetra

Tetra

12M Downloads

Support for Silent Gems / Gems Plus Plus

WenXin20 opened this issue ยท 4 comments

commented

Feature Request

Feature description

  • Support for Silent's Gems and Gems Plus Plus gems (Or gems in general). Both mods add a lot of gems with corresponding tools & armor.
  • Gems are using the tag #forge:gems &
    #forge:gems/gem_name.
  • Silent Gems also adds enchantment tokens as well as custom enchantments.
    • Weapon Enchantments:
      • Lightning Aspect II
      • Life Steal II
    • Tool Enchantments:
      • Gravity III

How it improves the player experience

  • It would add many more tool customization options.

Tetra synergies

  • More modded support.
commented

wontfix

commented

I wish I'd noticed this earlier. I've wanted this for a bit. The mod supports dumping all current supported materials. Attached are my outputs for materials and parts and my modlist, in the event I'm missing some that people would want supported.

These are from Silent's Gear, the mod that Silent's Gems use for its gear support.

material_export.xlsx
part_export.xlsx
modlist.txt

edit 2: Silent's Gear also uses a modular part system, so compatibility with it would be a dream. I'm not sure how feasible it would be to handle the special new parts, though. Maybe show them as ???

commented

I need the following for each tool/weapon:

  • name
  • damage
  • swing speed
  • durability
  • harvest capabilities (type, level, speed)
  • effects (e.g. autosmelt or uses mana to restore durability, sweeping)
  • usages (e.g. can till dirt or strip logs)

I need the following for each additional material:

  • applicable modules or slots (e.g. all blades or socket or all handles or handle wraps)
  • damage (fixed amount, or multiplier)
  • speed (fixed, multiplier)
  • durability
  • integrity
  • harvest capabilities (type, level, speed)
  • effects (e.g. autosmelt, uses mana to restore durability, sweeping)
  • usages (e.g. can till dirt or strip logs)

For each enchantment i need the following information to implement this:

  • name
  • description
  • id
  • max level
  • applicable items
  • enchantability function (typically something like this: enchantability = base + enchantmentLevel * levelMultiplier)

(p.s. sorry for spamming you with comments on all of your issues ;))

commented

Wow, I'm not even sure of all the stats of the tools, but I'll see what I can do