Getting many errors in crash log
Andyghandi opened this issue ยท 4 comments
Im clogging up my launcher log with very many messages from this mod such as:
Detected ongoing potential memory leak. 600 packets have leaked. Top offenders
Tetra: 600
And many chunk updates:
Tetra loaded a new chunk [479, 41] in dimension 0 (overworld) while populating chunk [479, 42], causing cascading worldgen lag.
Why is that? I know I can disable the logging but I just want to know if this would be a problem.
Really liking the approach of this mod btw.
Cheers
I'm using an old networking setup which is the cause of the potential memory leak warnings. There's a "new" networking setup available in fml, I intend to switch to that which should solve the potential leak. I have not had a server running for long enough to know if there's an actual leak, if your memory usage goes up over time then you can solve it by restarting the sever.
The cascading worldgen issue has been fixed and should be available in 0.7.0.
Will try that version when I get home! Btw Im very brand new to this mod. Will the geodes spawn in another terrain gen mod and how do I crack them open on the mk2 bench?
I hope I'll manage to release it before you get home then ;). Geodes generates everywhere before 0.7.0, after 0.7.0 they will generate where there's stone.
To break a geode, place it in the workbench and make sure you have a hammer in your inventory :)