Tetra

Tetra

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materials with the same main stats override each other.

lilmrmagoo opened this issue ยท 0 comments

commented

Bug Report

Observed Behaviour
materials from data packs in the same category are combined when the three main stats are the same even iff magic and durability are different. seems to be only when crafting components not when looking at materials in the holosphere
so far only tested with the skin category.

Expected Behaviour
that they would be split into 2 different materials

Minimal setup needed to reproduce

  • Tetra version: 1.16.3-3.3.0

Steps to reproduce
make a datapack where two materials have the same primary secondary and tertiary numbers then go in-game and look a component made from one of them and it will have only one of the two.