(visual bug)Arrows fired from tetra bows not visually hitting target
Direbat opened this issue ยท 3 comments
Description:
When you create a longbow in the tetra mod and fire arrows the arrow hits the target but the visual model of the arrow goes in a different direction. This isn't a problem most of the time but it is really annoying when you are trying to snipe with a longbow.
Expected behaviour
arrow model to travel in the direction it is shot
Minimal setup needed to reproduce
- open Minecraft
- create a tetra longbow with any material(it becomes easier to see if there is an extender)
- Forge version: 1.16.5 - 36.0.43
- Tetra version: 3.7.0
- Tetra configuration: no changes done to config
- Other mods: mgui version 3.1.3
Steps to reproduce
charge up tetra longbow to the max or beyond the max charge and
fire an arrow at a block or entity from a long distance
the target will take damage but the visual model of the arrow will travel in a different direction and the gap will increase the further it travels
with the extender you can see that the leftmost arrow is taking the place of the middle arrow
Unfortunately, it is a vanilla bug with projectiles travelling at really high speeds. Not related to Tetra.