[Bug] Tetra datapack's lang files are not recognized when using OpenLoader
egshels opened this issue ยท 4 comments
Observed behaviour
While using Openloader, I made a datapack for some new Tetra tool materials but all their names weren't working, even though the lang files were in place and properly formatted. Moving the resource pack to my game's resourcepacks folder and enabling it had it work normally.
Expected behaviour
Lang files work normally when used through Openloader
Steps to reproduce
- Create a normal datapack using Openloader
- Witness
Tetra version
3.14.1
mGui version
3.2.0
Forge version
1.16.5 - 36.1.32
Other mods
OpenLoader 9.0.3
..Updating OpenLoader seemed to have fixed the issue. Apologies for wasting your time :P
I'm unable to reproduce this. Minecraft handles localization, so it's unlikely that this is related to tetra. Can you provide more details about what you're doing?