Add enchantment compatibility with Cyclic.
CyaniideDrive opened this issue ยท 2 comments
Feature description
Enchantment compatibility with Cyclic
The enchantment IDs are:
- cyclic:excavate for tools
- cyclic:auto_smelt for tools
- cyclic:experience_boost for tools and melee weapons
- cyclic:disarming for melee weapons
- cyclic:ender for melee weapons
- cyclic:beheading for melee weapons
- cyclic:venom for melee weapons
- cyclic:life_leech for melee weapons
- cyclic:quickshot for bows
- cyclic:multishot for bows (same as multishot on crossbows in vanilla)
- cyclic:growth for hoes
- cyclic:magnet for anything
How it improves the player experience
Cyclic adds a lot of great enchantments and is one of the more popular mods, so it would make sense for Tetra to be compatible with it's enchantments.
Tetra synergies
It gives the player more options for tool enchantments and makes the mod better for tech modpacks, which almost always have cyclic.
Sorry for posting twice so quick, but I figured it would be better for both compatibility suggestions to have separate issues.