[Bug] Server crash on hitting upgraded tower shield with crit from axe.
CJenkins93 opened this issue ยท 2 comments
Observed behaviour
Jump critting tower shield on another player crashed the server.
Crash log: https://pastebin.com/2WCyGbEk
Expected behaviour
To not crash the server.
Steps to reproduce
- In multiplayer, make iron tower shield with sturdy iron boss, iron grip, and iron tower plate upgraded with studded plate and trim edge.
- Have a player jump crit you with an axe while blocking.
- Server will crash with above crash report, will load up perfectly fine afterwards, the shield will have lost durability.
Crashlog
https://gist.github.com/CJenkins93/6be40f48bf71abc88416e0b20ed499f3
Tetra version
3.17.0
mGui version
3.3.0
Forge version
1.16.5-36.2.0
Other mods
Rising Civilizations modpack version 0.49
Modpack Index link: https://www.modpackindex.com/modpack/31692/rising-civilizations
Tetra and enigmaticgraves were added by me.
I would also like to add that using a Tetra shield to block an attack from a Mine Colonies Raider (Barbarian/Norseman) that is wielding an axe will also crash the server. Jump Crit not required.
Is happening on a server my friend is hosting running the Valhelsia 3 modpack.
Modpack Index link: https://www.modpackindex.com/modpack/21671/valhelsia-3-116
Observed behavior
Blocking an attack using a Tetra shield from a Mine Colonies Raider wielding an Axe will crash the server.
Expected behavior
The raised shield blocks the attack, and the server continues to run.
Steps to reproduce
- Start a Mine Colonies Colony
- Grow population to the point Raids start to spawn.
- Wait for a Raid that contains mobs wielding axes (Barbarians/Norsemen) to spawn
- Equip a custom Tetra shield that allows blocking(personal experience was with an Osmium Tower Shield)
- Find Raiding party
- Raise Shield to Block attacks
As I am not a server admin, I don't have a crash log or much of the server info. But the version of Valhelsia 3 that is being run is an unmodified download from Curse Forge, linked above.