[Bug] Tetra tools do not fell trees when using Tree Felling
Coach-mdl opened this issue · 2 comments
Observed behaviour
Trees won't snap back to reality and get affected by gravity. I'd imagine not much can be done due to the tool not being classed as an axe, but just having the functions of one. I'm putting this issue here, just in case some can be done.
Mod Link:
Expected behaviour
Oh, there goes gravity.
Steps to reproduce
- Disembowel the log
- Profit
Crashlog
No response
Tetra version
1.16.5-3.18.0
mGui version
3.3.0
Forge version
1.16.5 36.2.8
Other mods
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