[1.18.2 - Bug] Binding Texture Not Being Colored Properly with Rubidium.
SaltSouls opened this issue ยท 2 comments
Observed behaviour
The color of tool bindings seem to all be grayscale when using tetra with rubidium.
How it looks currently:
How it should look:
Expected behaviour
Bindings should reflect their material color.
Steps to reproduce
- make a tool using tetra
- add leather binding(this might also be a problem with other bindings as well)
- watch binding not reflect color of material
Log
Tetra version
4.3.9
mutil/mGui version
4.5.0
Forge version
1.18.2-40.1.73
Other mods
Check log file for all listed mods.