Tetra

Tetra

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Honing and durability loss on canes

wqferr opened this issue ยท 2 comments

commented

Feature description

Canes currently have no durability limit and no reason to be repaired, and no useful hones. I would like to suggest a (low) durability cost of using a cane to walk, which would also progress towards honing.

With respect to honing, I only have two suggestions: speed boost and step assist.

How it improves the player experience

This makes canes more fun, adds some progression to them, and gives us reason to make canes out of anything other than wood.

Tetra synergies

Canes seem a bit underwhelming, even if very useful. Adding this would make them more in line with the rest of the Tetra tools.

commented

No idea what a cane is, closing.

commented

My bad, must be an add-on I didn't realize was installed. Will forward appropriately.