Honing Exploit
renandadalte opened this issue ยท 1 comments
Feature description
I noticed in my modpack (1.19.2 - Forge) that it's possible to improve honing by hitting the dummy from "MmmMmmMmmMmmm" mod. The dummy seems to use the same mechanics from vanilla armor stand and doing a brief research I found out that's possible to exploit it too using Create to make a contraption that automatically hone the tools for you with a stand:
I didn't test it, but maybe it's even possible to hone tools/weapons by breaking boats and minecarts. So if possible, it would be good to limit hone levelling to just mobs and breaking blocks (or at least have a config option for it).
How it improves the player experience
This would make players actually "use" tools and weapons to improve honing, instead of just keep hitting a standing object or even make an automatic contraption to level it up.
Tetra synergies
I see that honing is a way to make an item more permanent for its owner, where instead of changing your tool for better ones like in vanilla, you'd keep improving your set during gameplay, in a pace that doesn't makes you too OP early game. So having this mechanic adjusted would help avoid player exploits to get end game gear (mostly for multiplayer perspective).