[Bug] Wide guard inconsistency when used in off-hand
Puggicorn opened this issue ยท 0 comments
Observed behaviour
When you dual wield with the wide guard, the last selected sword will be used for the armor. Even if the sword in the other hand has a higher armor stat.
Also, when switching to a different item from a wide guard sword (Main hand) it will remove the armor bonus from the off-hand sword entirely unless you re-equip it.
Expected behaviour
Expected tetra to prioritize the item with the highest armor rating. And to not lose the bonus entirely moving from main hand.
Steps to reproduce
- Equip a sword with the wide guard module in your off-hand.
- Take a second wide guard sword with a different armor value and switch between the two.
- The armor value from the last selected item will take effect. (If you go from the main-hand sword to no sword you'll notice you lose the armor value entirely despite having the wide guard sword in your off-hand)
Crashlog
No response
Tetra version
5.1.1
mutil/mGui version
5.1.0
Forge version
1.19.2 - 43.2.0
Other mods
I doubt any other mods is effecting this bug since I've experienced it before and forgot about it with a different mod setup.